

We have big plans for the game, beyond new heroes, maps and game modes, and to accomplish these while still creating content for our seasons takes a lot resources and a lot of planning. We’re over three times the size we were at launch.

“In order to succeed with our new plan long-term, we’ve grown and restructured the team. This is also the reason we’re so excited to go F2P and release content on a seasonal basis – namely to release content when it’s finished rather than holding it to put into a box. For us it’s more important to start shipping content as soon as we can rather than holding the release of the game in order to create more heroes. Many of the features of PvE, such as the enemy units or hero talents, utilize the same resources on the team as heroes do. As we continued to iterate on the PvE side of the game it meant that the schedule for PvP content and features went longer. “To be clear, there is no secret vault of completed heroes and other content that we’re holding for future seasons. “For context, development of Overwatch 2 was initially split between the PvE and PvP sides of the game, and the way it was scheduled was to get most parts of the game completed once the game was ready to ship,” Keller said. Here’s what game director Aaron Keller had to say when asked about the unexpectedly light number of new heroes on day one: That launch content has spurred some diehard Overwatch players to ask, “That’s it?” After all, it’s been nearly three years since Blizzard announced Overwatch 2 and more than two years since the game’s latest hero, Echo, was added to the roster. When Overwatch 2 launches in “early access” in October, players will get access to three new heroes (Sojourn, Junker Queen, and an unannounced support character), a variety of hero reworks, six new maps, a new game mode called Push, a bunch of new cosmetics, and the game’s first battle pass. Spector later clarified that “ OW1 credits come with you to OW2, but our new virtual currency will be the main currency, and there will be things in OW2 that will not be purchasable with those OW1 credits.” What has the Overwatch team been doing for the past three years? We are not transitioning loot boxes into Overwatch 2, and ahead of launch, any unopened loot boxes will be automatically opened with your account receiving all the contents directly.” “To give you a quick answer now though, those existing currencies (credits, OWL tokens, and competitive points) will come with you into Overwatch 2.

“We’ll share a more detailed explanation on all of these topics before Overwatch 2 goes live in October,” Jon Spector, commercial leader and vice president for Overwatch, said on Reddit. What’s unclear is what you’ll be able to spend the old Overwatch currency on, should you already have all of the original game’s cosmetic items unlocked.
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The short answer is all your unspent currency will carry over to Overwatch 2, and all your unopened loot boxes will be automatically opened for you in October. What happens to your existing Overwatch currency and loot boxes? Here are five things to know about Overwatch 2, especially if you’re an existing Overwatch player. Overwatch 2 developers, including game director Aaron Keller, answered some burning questions about Blizzard’s next game - like what’s going to happen to your existing credits and unopened loot boxes in Overwatch - but left some questions unanswered. Developers from Blizzard Entertainment took to Reddit on Wednesday to answer questions from the community about Overwatch 2, the free-to-play semi-sequel to the hero shooter that’s launching this October.
